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Chaos Scatter

Adding realistic details lượt thích trees, grass, flowers, rocks, cars in a parking lot, and fallen leaves to your scene can be tedious or impossible khổng lồ place by hand. With Chaos Scatter, this isn’t a problem you’ll ever have to face.


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Trees, grass, shrubs, and rocks are placed using Chaos Scatter, including limiting the trees from steep slopes, and carving out the roadway with splines


With Chaos Scatter, you can easily place trees, grass, shrubs, & rocks in your scene, limit the trees from steep slopes, & carve out the roadway with splines.

Chaos Scatter comes with a wide range of controls so you can achieve the exact results you’re looking for:

Control & randomize scale, rotation, & translation, including limiting randomization to certain stepping values
Slope limitation, so that your trees don’t grow on cliffs ;)
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Scatter altitude khổng lồ define upper and lower limits for scattering. For example, you can phối upper và lower limits for a treeline & waterline, and scatter some clouds around mountain tops to create captivating scenery.Use the Look At control to have scattered objects look in the same direction.

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Corona Pattern

Now you can tile real geometry over a surface, with the same ease as you’d tile a texture. Not only does this give you far more realism than you’d ever obtain with alpha, bump, và displacement maps, it also requires far less memory than those alternatives.


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To get a quick grasp of when this is useful, think of things such as:

Fabrics, where those are made of knitted or woven strands
Wire fences
Jewelry such as chains

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Of course once you get lớn grips with the tool, you’ll start khổng lồ think of many other ways in which it can be used, raising the realism of your scenes to a whole new level.

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Corona Decal

Markings on a road, cracks in concrete, smudges & dirt on glass — all of these are essential details in adding realism khổng lồ your scene, và the new Corona decal makes it easy khổng lồ tackle these and more.


How does the Corona de-cal improve on the old method of working with layered materials?

Easy khổng lồ set up:You can move, rotate & scale them using the helper object in the viewport so that you can place them exactly where you want, or scatter them where randomness is required, or even animate them where it makes sense.Stackable:It’s easy lớn stack decals, so your road markings can be affected by cracks in the road. This is controlled visually by how far each decal object is from the surface.Fully supports displacement:Craters, cracks, bumps, dimples, carvings, and more. With displacement, you can have the realism you are looking for when adding these features.Affect only chosen channels:Add displacement for a crack in a brick wall without affecting the Diffuse màu sắc of the wall, and more, by choosing which channels of the base material a de-cal affects, và which it leaves unchanged.Affect multiple objects:One decal can affect all objects it overlaps, regardless of the materials those objects use, so that your paint splashes can affect multiple objects. An include/exclude menu lets you adjust this as necessary.
In this example, a patterned Chaos Scatter created this brick road, & the Decals apply over all of the individual instanced bricks without any extra work!


Corona Slicer

Sometimes, you want to lớn see the outside và the inside at the same time. For example, you might lượt thích to slice off the top of a house to lớn see the layout of the rooms within, or view a oto with a cut away to show the engine inside, and so on. Corona Slicer will be your go-to tool for these situations!


Corona Slicer is a material you can apply lớn any object, turning that object into a “slicer” that will cut away geometry non-destructively at render time. You can animate this slicer object, and it all works without the inconsistencies of any sort of boolean operations in the host software.

You can control what happens to sliced surfaces, choosing to have no capping, or khổng lồ create caps which can either use the material from the sliced geometry or from the material plugged into the Slicer’s Material slot.


Pro Tip: You can use the Rayswitcher when setting up the material, lớn make the geometry invisible khổng lồ the camera but leave it still casting shadows. One use case would be wanting lớn cut away the roof of a house lớn see the interior, but not have the interior flooded by environment lighting. You can see a material mix up and comparison of the results below:


Corona Lister

Easily find và control the most important settings for Lights, Displacement, Proxies, Cameras, and Scatters using the Corona Lister & Scatter Lister. Corona 11 comes with an improved Lister feature in Cinema 4D.


Smart
Proxy: .cgeo

Corona comes with its own proxy format, .cgeo. The format is cross platform (you will be able khổng lồ use it in 3ds Max, Cinema 4D, Chaos Corona standalone, or any other future platform). It uses compression, so it is small & fast to lớn save, load, and to upload to renderfarms. Proxy models are always converted to lớn millimeters and properly scaled when loading into scenes that use different units.

The proxy contains human–readable metadata at the beginning of each file, for example the name of the source object and its material, making them friendly khổng lồ your pipeline.


Support for vrmesh Proxy Files

The Corona Proxy can load vrmesh proxies that contain only mesh data (additional features such as hair, levels of detail, particles, etc. Are not supported).


3ds Max UI remains unblocked while rendering

Ever started a render, then minimized 3ds Max to get at something else on your desktop, only to lớn find you can’t maximize Max again until the render is done? Ever started a render then wanted to check a setting in a different tab in Max, only to find that Max is locked? Those annoyances become a thing of the past, as rendering in Corona does not block the 3ds Max UI!


Cinema 4 chiều does not natively support tooltips, but in Chaos Corona 7 and newer we have found a method for adding them anyway! We"ve started with tooltips for the Corona Materials, and if they prove popular we will expand that lớn other parts of the Corona UI.


Corona power Tools (3ds Max)

Corona power nguồn Tools are designed khổng lồ speed up repetitive and tedious thiết kế adjustments.

Object Replacer - Replaces the selected objects with the objects that were added lớn the table of replacing objects.Selection Randomizer - Randomizes the current selection of objects based on the percentage/count of the selected objects.
Pivot Placer - Comes in two modes: it can shift the pivot of the selected objects via modifying the offset of their axes.; & it can place the pivot of the selected object to the selected point on that object.Transform Randomizer - Transforms the chosen objects based on their axes và variation range. Types of transformations are translation, rotation, & scaling.Scene Cleaner - Cleans the scene from the options that are provided as checkboxes, such as removing animation keys or layers, clearing the Undo / Redo stack, và more.

Download Corona

We invite you to test drive Chaos Corona for miễn phí for 30 days without any limitations! Get the trial.